(function ($) {
    // Monkey patch jQuery 1.3.1+ to add support for setting or animating CSS
    // scale and rotation independently.
    // 2009-2010 Zachary Johnson www.zachstronaut.com
    // Updated 2010.11.06
    var rotateUnits = 'deg';
    
    $.fn.rotate = function (val)
    {
        var style = $(this).css('transform') || 'none';
        
        if (typeof val == 'undefined')
        {
            if (style)
            {
                var m = style.match(/rotate\(([^)]+)\)/);
                if (m && m[1])
                {
                    return m[1];
                }
            }
            
            return 0;
        }
        
        var m = val.toString().match(/^(-?\d+(\.\d+)?)(.+)?$/);
        if (m)
        {
            if (m[3])
            {
                rotateUnits = m[3];
            }
            
            $(this).css(
                'transform',
                style.replace(/none|rotate\([^)]*\)/, '') + 'rotate(' + m[1] + rotateUnits + ')'
            );
        }
        
        return this;
    }
    /*
    // Note that scale is unitless.
    $.fn.scale = function (val, duration, options)
    {
        var style = $(this).css('transform');
        
        if (typeof val == 'undefined')
        {
            if (style)
            {
                var m = style.match(/scale\(([^)]+)\)/);
                if (m && m[1])
                {
                    return m[1];
                }
            }
            
            return 1;
        }
        
        $(this).css(
            'transform',
            style.replace(/none|scale\([^)]*\)/, '') + 'scale(' + val + ')'
        );
        
        return this;
    }
	*/
    // fx.cur() must be monkey patched because otherwise it would always
    // return 0 for current rotate and scale values
    var curProxied = $.fx.prototype.cur;
    $.fx.prototype.cur = function ()
    {
        if (this.prop == 'rotate')
        {
            return parseFloat($(this.elem).rotate());
        }
        else if (this.prop == 'scale')
        {
            return parseFloat($(this.elem).scale());
        }
        
        return curProxied.apply(this, arguments);
    }
    
    $.fx.step.rotate = function (fx)
    {
        $(fx.elem).rotate(fx.now + rotateUnits);
    }
    
    $.fx.step.scale = function (fx)
    {
        $(fx.elem).scale(fx.now);
    }
    
    /*
    
    Starting on line 3905 of jquery-1.3.2.js we have this code:
    
    // We need to compute starting value
    if ( unit != "px" ) {
        self.style[ name ] = (end || 1) + unit;
        start = ((end || 1) / e.cur(true)) * start;
        self.style[ name ] = start + unit;
    }
    
    This creates a problem where we cannot give units to our custom animation
    because if we do then this code will execute and because self.style[name]
    does not exist where name is our custom animation's name then e.cur(true)
    will likely return zero and create a divide by zero bug which will set
    start to NaN.
    
    The following monkey patch for animate() gets around this by storing the
    units used in the rotation definition and then stripping the units off.
    
    */
    
    var animateProxied = $.fn.animate;
    $.fn.animate = function (prop)
    {
        if (typeof prop['rotate'] != 'undefined')
        {
            var m = prop['rotate'].toString().match(/^(([+-]=)?(-?\d+(\.\d+)?))(.+)?$/);
            if (m && m[5])
            {
                rotateUnits = m[5];
            }
            
            prop['rotate'] = m[1];
        }
        
        return animateProxied.apply(this, arguments);
    }
})(jQuery);
// t: current time, b: begInnIng value, c: change In value, d: duration
jQuery.easing['jswing'] = jQuery.easing['swing'];

jQuery.extend( jQuery.easing,
{
  def: 'easeOutQuad',
  swing: function (x, t, b, c, d) {
    //alert(jQuery.easing.default);
    return jQuery.easing[jQuery.easing.def](x, t, b, c, d);
  },
  easeInQuad: function (x, t, b, c, d) {
    return c*(t/=d)*t + b;
  },
  easeOutQuad: function (x, t, b, c, d) {
    return -c *(t/=d)*(t-2) + b;
  },
  easeInOutQuad: function (x, t, b, c, d) {
    if ((t/=d/2) < 1) return c/2*t*t + b;
    return -c/2 * ((--t)*(t-2) - 1) + b;
  },
  easeInCubic: function (x, t, b, c, d) {
    return c*(t/=d)*t*t + b;
  },
  easeOutCubic: function (x, t, b, c, d) {
    return c*((t=t/d-1)*t*t + 1) + b;
  },
  easeInOutCubic: function (x, t, b, c, d) {
    if ((t/=d/2) < 1) return c/2*t*t*t + b;
    return c/2*((t-=2)*t*t + 2) + b;
  },
  easeInQuart: function (x, t, b, c, d) {
    return c*(t/=d)*t*t*t + b;
  },
  easeOutQuart: function (x, t, b, c, d) {
    return -c * ((t=t/d-1)*t*t*t - 1) + b;
  },
  easeInOutQuart: function (x, t, b, c, d) {
    if ((t/=d/2) < 1) return c/2*t*t*t*t + b;
    return -c/2 * ((t-=2)*t*t*t - 2) + b;
  },
  easeInQuint: function (x, t, b, c, d) {
    return c*(t/=d)*t*t*t*t + b;
  },
  easeOutQuint: function (x, t, b, c, d) {
    return c*((t=t/d-1)*t*t*t*t + 1) + b;
  },
  easeInOutQuint: function (x, t, b, c, d) {
    if ((t/=d/2) < 1) return c/2*t*t*t*t*t + b;
    return c/2*((t-=2)*t*t*t*t + 2) + b;
  },
  easeInSine: function (x, t, b, c, d) {
    return -c * Math.cos(t/d * (Math.PI/2)) + c + b;
  },
  easeOutSine: function (x, t, b, c, d) {
    return c * Math.sin(t/d * (Math.PI/2)) + b;
  },
  easeInOutSine: function (x, t, b, c, d) {
    return -c/2 * (Math.cos(Math.PI*t/d) - 1) + b;
  },
  easeInExpo: function (x, t, b, c, d) {
    return (t==0) ? b : c * Math.pow(2, 10 * (t/d - 1)) + b;
  },
  easeOutExpo: function (x, t, b, c, d) {
    return (t==d) ? b+c : c * (-Math.pow(2, -10 * t/d) + 1) + b;
  },
  easeInOutExpo: function (x, t, b, c, d) {
    if (t==0) return b;
    if (t==d) return b+c;
    if ((t/=d/2) < 1) return c/2 * Math.pow(2, 10 * (t - 1)) + b;
    return c/2 * (-Math.pow(2, -10 * --t) + 2) + b;
  },
  easeInCirc: function (x, t, b, c, d) {
    return -c * (Math.sqrt(1 - (t/=d)*t) - 1) + b;
  },
  easeOutCirc: function (x, t, b, c, d) {
    return c * Math.sqrt(1 - (t=t/d-1)*t) + b;
  },
  easeInOutCirc: function (x, t, b, c, d) {
    if ((t/=d/2) < 1) return -c/2 * (Math.sqrt(1 - t*t) - 1) + b;
    return c/2 * (Math.sqrt(1 - (t-=2)*t) + 1) + b;
  },
  easeInElastic: function (x, t, b, c, d) {
    var s=1.70158;var p=0;var a=c;
    if (t==0) return b;  if ((t/=d)==1) return b+c;  if (!p) p=d*.3;
    if (a < Math.abs(c)) { a=c; var s=p/4; }
    else var s = p/(2*Math.PI) * Math.asin (c/a);
    return -(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b;
  },
  easeOutElastic: function (x, t, b, c, d) {
    var s=1.70158;var p=0;var a=c;
    if (t==0) return b;  if ((t/=d)==1) return b+c;  if (!p) p=d*.3;
    if (a < Math.abs(c)) { a=c; var s=p/4; }
    else var s = p/(2*Math.PI) * Math.asin (c/a);
    return a*Math.pow(2,-10*t) * Math.sin( (t*d-s)*(2*Math.PI)/p ) + c + b;
  },
  easeInOutElastic: function (x, t, b, c, d) {
    var s=1.70158;var p=0;var a=c;
    if (t==0) return b;  if ((t/=d/2)==2) return b+c;  if (!p) p=d*(.3*1.5);
    if (a < Math.abs(c)) { a=c; var s=p/4; }
    else var s = p/(2*Math.PI) * Math.asin (c/a);
    if (t < 1) return -.5*(a*Math.pow(2,10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )) + b;
    return a*Math.pow(2,-10*(t-=1)) * Math.sin( (t*d-s)*(2*Math.PI)/p )*.5 + c + b;
  },
  easeInBack: function (x, t, b, c, d, s) {
    if (s == undefined) s = 1.70158;
    return c*(t/=d)*t*((s+1)*t - s) + b;
  },
  easeOutBack: function (x, t, b, c, d, s) {
    if (s == undefined) s = 1.70158;
    return c*((t=t/d-1)*t*((s+1)*t + s) + 1) + b;
  },
  easeInOutBack: function (x, t, b, c, d, s) {
    if (s == undefined) s = 1.70158; 
    if ((t/=d/2) < 1) return c/2*(t*t*(((s*=(1.525))+1)*t - s)) + b;
    return c/2*((t-=2)*t*(((s*=(1.525))+1)*t + s) + 2) + b;
  },
  easeInBounce: function (x, t, b, c, d) {
    return c - jQuery.easing.easeOutBounce (x, d-t, 0, c, d) + b;
  },
  easeOutBounce: function (x, t, b, c, d) {
    if ((t/=d) < (1/2.75)) {
      return c*(7.5625*t*t) + b;
    } else if (t < (2/2.75)) {
      return c*(7.5625*(t-=(1.5/2.75))*t + .75) + b;
    } else if (t < (2.5/2.75)) {
      return c*(7.5625*(t-=(2.25/2.75))*t + .9375) + b;
    } else {
      return c*(7.5625*(t-=(2.625/2.75))*t + .984375) + b;
    }
  },
  easeInOutBounce: function (x, t, b, c, d) {
    if (t < d/2) return jQuery.easing.easeInBounce (x, t*2, 0, c, d) * .5 + b;
    return jQuery.easing.easeOutBounce (x, t*2-d, 0, c, d) * .5 + c*.5 + b;
  }
});


(function ($) {
    $.fn.quicksand = function (collection, customOptions) {     
        var options = {
            duration: 750,
            easing: 'swing',
            attribute: 'data-id', // attribute to recognize same items within source and dest
            adjustHeight: 'auto', // 'dynamic' animates height during shuffling (slow), 'auto' adjusts it before or after the animation, false leaves height constant
            useScaling: true, // disable it if you're not using scaling effect or want to improve performance
            enhancement: function(c) {}, // Visual enhacement (eg. font replacement) function for cloned elements
            selector: '> *',
            dx: 0,
            dy: 0
        };
        $.extend(options, customOptions);
        
        if ($.browser.msie || (typeof($.fn.scale) == 'undefined')) {
            // Got IE and want scaling effect? Kiss my ass.
            options.useScaling = false;
        }
        
        var callbackFunction;
        if (typeof(arguments[1]) == 'function') {
            var callbackFunction = arguments[1];
        } else if (typeof(arguments[2] == 'function')) {
            var callbackFunction = arguments[2];
        }
    
        
        return this.each(function (i) {
            var val;
            var animationQueue = []; // used to store all the animation params before starting the animation; solves initial animation slowdowns
            var $collection = $(collection).clone(); // destination (target) collection
            var $sourceParent = $(this); // source, the visible container of source collection
            var sourceHeight = $(this).css('height'); // used to keep height and document flow during the animation
            
            var destHeight;
            var adjustHeightOnCallback = false;
            
            var offset = $($sourceParent).offset(); // offset of visible container, used in animation calculations
            var offsets = []; // coordinates of every source collection item            
            
            var $source = $(this).find(options.selector); // source collection items
            
            // Replace the collection and quit if IE6
            if ($.browser.msie && $.browser.version.substr(0,1)<7) {
                $sourceParent.html('').append($collection);
                return;
            }

            // Gets called when any animation is finished
            var postCallbackPerformed = 0; // prevents the function from being called more than one time
            var postCallback = function () {
                
                if (!postCallbackPerformed) {
                    postCallbackPerformed = 1;
                    
                    // hack: 
                    // used to be: $sourceParent.html($dest.html()); // put target HTML into visible source container
                    // but new webkit builds cause flickering when replacing the collections
                    $toDelete = $sourceParent.find('> *');
                    $sourceParent.prepend($dest.find('> *'));
                    $toDelete.remove();
                         
                    if (adjustHeightOnCallback) {
                        $sourceParent.css('height', destHeight);
                    }
                    options.enhancement($sourceParent); // Perform custom visual enhancements on a newly replaced collection
                    if (typeof callbackFunction == 'function') {
                        callbackFunction.call(this);
                    }                    
                }
            };
            
            // Position: relative situations
            var $correctionParent = $sourceParent.offsetParent();
            var correctionOffset = $correctionParent.offset();
            if ($correctionParent.css('position') == 'relative') {
                if ($correctionParent.get(0).nodeName.toLowerCase() == 'body') {

                } else {
                    correctionOffset.top += (parseFloat($correctionParent.css('border-top-width')) || 0);
                    correctionOffset.left +=( parseFloat($correctionParent.css('border-left-width')) || 0);
                }
            } else {
                correctionOffset.top -= (parseFloat($correctionParent.css('border-top-width')) || 0);
                correctionOffset.left -= (parseFloat($correctionParent.css('border-left-width')) || 0);
                correctionOffset.top -= (parseFloat($correctionParent.css('margin-top')) || 0);
                correctionOffset.left -= (parseFloat($correctionParent.css('margin-left')) || 0);
            }
            
            // perform custom corrections from options (use when Quicksand fails to detect proper correction)
            if (isNaN(correctionOffset.left)) {
                correctionOffset.left = 0;
            }
            if (isNaN(correctionOffset.top)) {
                correctionOffset.top = 0;
            }
            
            correctionOffset.left -= options.dx;
            correctionOffset.top -= options.dy;

            // keeps nodes after source container, holding their position
            $sourceParent.css('height', $(this).height());
            
            // get positions of source collections
            $source.each(function (i) {
                offsets[i] = $(this).offset();
            });
            
            // stops previous animations on source container
            $(this).stop();
            var dx = 0; var dy = 0;
            $source.each(function (i) {
                $(this).stop(); // stop animation of collection items
                var rawObj = $(this).get(0);
                if (rawObj.style.position == 'absolute') {
                    dx = -options.dx;
                    dy = -options.dy;
                } else {
                    dx = options.dx;
                    dy = options.dy;                    
                }

                rawObj.style.position = 'absolute';
                rawObj.style.margin = '0';

                rawObj.style.top = (offsets[i].top - parseFloat(rawObj.style.marginTop) - correctionOffset.top + dy) + 'px';
                rawObj.style.left = (offsets[i].left - parseFloat(rawObj.style.marginLeft) - correctionOffset.left + dx) + 'px';
            });
                    
            // create temporary container with destination collection
            var $dest = $($sourceParent).clone();
            var rawDest = $dest.get(0);
            rawDest.innerHTML = '';
            rawDest.setAttribute('id', '');
            rawDest.style.height = 'auto';
            rawDest.style.width = $sourceParent.width() + 'px';
            $dest.append($collection);      
            // insert node into HTML
            // Note that the node is under visible source container in the exactly same position
            // The browser render all the items without showing them (opacity: 0.0)
            // No offset calculations are needed, the browser just extracts position from underlayered destination items
            // and sets animation to destination positions.
            $dest.insertBefore($sourceParent);
            $dest.css('opacity', 0.0);
            rawDest.style.zIndex = -1;
            
            rawDest.style.margin = '0';
            rawDest.style.position = 'absolute';
            rawDest.style.top = offset.top - correctionOffset.top + 'px';
            rawDest.style.left = offset.left - correctionOffset.left + 'px';
            
            
    
            

            if (options.adjustHeight === 'dynamic') {
                // If destination container has different height than source container
                // the height can be animated, adjusting it to destination height
                $sourceParent.animate({height: $dest.height()}, options.duration, options.easing);
            } else if (options.adjustHeight === 'auto') {
                destHeight = $dest.height();
                if (parseFloat(sourceHeight) < parseFloat(destHeight)) {
                    // Adjust the height now so that the items don't move out of the container
                    $sourceParent.css('height', destHeight);
                } else {
                    //  Adjust later, on callback
                    adjustHeightOnCallback = true;
                }
            }
                
            // Now it's time to do shuffling animation
            // First of all, we need to identify same elements within source and destination collections    
            $source.each(function (i) {
                var destElement = [];
                if (typeof(options.attribute) == 'function') {
                    
                    val = options.attribute($(this));
                    $collection.each(function() {
                        if (options.attribute(this) == val) {
                            destElement = $(this);
                            return false;
                        }
                    });
                } else {
                    destElement = $collection.filter('[' + options.attribute + '=' + $(this).attr(options.attribute) + ']');
                }
                if (destElement.length) {
                    // The item is both in source and destination collections
                    // It it's under different position, let's move it
                    if (!options.useScaling) {
                        animationQueue.push(
                                            {
                                                element: $(this), 
                                                animation: 
                                                    {top: destElement.offset().top - correctionOffset.top, 
                                                     left: destElement.offset().left - correctionOffset.left, 
                                                     opacity: 1.0
                                                    }
                                            });

                    } else {
                        animationQueue.push({
                                            element: $(this), 
                                            animation: {top: destElement.offset().top - correctionOffset.top, 
                                                        left: destElement.offset().left - correctionOffset.left, 
                                                        opacity: 1.0, 
                                                        scale: '1.0'
                                                       }
                                            });

                    }
                } else {
                    // The item from source collection is not present in destination collections
                    // Let's remove it
                    if (!options.useScaling) {
                        animationQueue.push({element: $(this), 
                                             animation: {opacity: '0.0'}});
                    } else {
                        animationQueue.push({element: $(this), animation: {opacity: '0.0', 
                                         scale: '0.0'}});
                    }
                }
            });
            
            $collection.each(function (i) {
                // Grab all items from target collection not present in visible source collection
                
                var sourceElement = [];
                var destElement = [];
                if (typeof(options.attribute) == 'function') {
                    val = options.attribute($(this));
                    $source.each(function() {
                        if (options.attribute(this) == val) {
                            sourceElement = $(this);
                            return false;
                        }
                    });                 

                    $collection.each(function() {
                        if (options.attribute(this) == val) {
                            destElement = $(this);
                            return false;
                        }
                    });
                } else {
                    sourceElement = $source.filter('[' + options.attribute + '=' + $(this).attr(options.attribute) + ']');
                    destElement = $collection.filter('[' + options.attribute + '=' + $(this).attr(options.attribute) + ']');
                }
                
                var animationOptions;
                if (sourceElement.length === 0) {
                    // No such element in source collection...
                    if (!options.useScaling) {
                        animationOptions = {
                            opacity: '1.0'
                        };
                    } else {
                        animationOptions = {
                            opacity: '1.0',
                            scale: '1.0'
                        };
                    }
                    // Let's create it
                    d = destElement.clone();
                    var rawDestElement = d.get(0);
                    rawDestElement.style.position = 'absolute';
                    rawDestElement.style.margin = '0';
                    rawDestElement.style.top = destElement.offset().top - correctionOffset.top + 'px';
                    rawDestElement.style.left = destElement.offset().left - correctionOffset.left + 'px';
                    d.css('opacity', 0.0); // IE
                    if (options.useScaling) {
                        d.css('transform', 'scale(0.0)');
                    }
                    d.appendTo($sourceParent);
                    
                    animationQueue.push({element: $(d), 
                                         animation: animationOptions});
                }
            });
            
            $dest.remove();
            options.enhancement($sourceParent); // Perform custom visual enhancements during the animation
            for (i = 0; i < animationQueue.length; i++) {
                animationQueue[i].element.animate(animationQueue[i].animation, options.duration, options.easing, postCallback);
            }
        });
    };
})(jQuery);
